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Kuperman said that he had been speaking with various publishers about funding development, but that Nightdive’s vision and ambition did not match with market expectations. He added that around 15 contract workers will no longer be working on the game, but that Nightdive is not laying off any full-time staff. In an interview with Polygon, director of business development Larry Kuperman said that a strategy to pitch the game to publishers, in order to secure more funding, had not been successful. “I have put the team on a hiatus while we reassess our path”Ī source familiar with the project, speaking on condition of anonymity, told Polygon that “mission creep” and unrealistic ambitions had eaten up the Kickstarter funds, something that Nightdive largely confirmed.
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